Battleships
server asleep
Played in your terminal, over SSH. No signup, no client to install: your public key is your account.
ssh play.phons.devThe server is asleep, so that command will not connect right now. It is up on Friday, Saturday and Sunday, 6pm to 11pm UK time.
The board
···················×××××···········×XXX×···········×××××·····························o······X···············X·····o····································o··········XX···············X·····································o···························o·······o··
- X
- hit
- o
- miss
- ×
- water around a sunk ship
- ·
- unknown
Rules
- Two 16x16 grids and a fleet of eight ships, 28 cells in total.
- Ships may not touch, corners included.
- Not every ship is a line: two are L shaped and one is a T.
- Turns alternate strictly. A hit does not earn another shot.
- Sinking a ship reveals the water around it.
- Sink all 28 cells to win.
- Carrier#####
- Battleship####
- Cruiser###
- Submarine###
- Destroyer##
- Corvette#·#·##
- Tender###·#·
- Cutter#·##
Playing
- Play the bot, or create a room and give a friend the four-letter code.
- Arrow keys move, r rotates, enter places or fires, and R auto-places the rest of your fleet.
- Drop out mid-game and you have 60 seconds to reconnect before you forfeit.
- Wins against people count on the leaderboard. Wins against the bot do not.
Leaderboard
Nobody has won a ranked game yet. Go first.